Melee Weapons

Melee Weapons
Step: Rank + DEX
Action: Standard
Strain: 0
Skill Use: Yes (Novice)
The adept makes an attack in close combat with a hand-held weapon, like a sword, axe, or dagger. He makes a Melee Weapons test against the target’s Physical Defense. If successful, the attack hits the target and the adept makes a Damage test for the weapon used. See Close Combat, p. 391, for more information.

Melee Weapons Knacks
Tail Weapon
Talent: Melee Weapons
Requirements: Rank 4
Restrictions: Tail Combat
Step: Rank+DEX
Action: Simple
Strain: 0
When the adept can use their Tail Attack combat option, this knack can be used with Melee Weapons in the same round. This attack cannot benefit from any other knacks.

Melee Weapons

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